Intermediate Technical Artist (Mobile Game)
Vancouver, BCIGG.com Canada: IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and…
2+ YOECandidates need 2 to 3 years of technical art, 3D art or similar game industry experience, with hands-on Unity and shader work in Unity Shader Graph or Amplify Shader Editor. They must understand real-time rendering, mobile performance and the 3D production pipeline, and be legally authorized to work in Canada.
Unity, Unity Shader Graph, Amplify Shader Editor, Maya, 3ds Max, Substance Designer
3D Animator (Mobile Game)
Vancouver, BCIGG.com Canada: IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and…
5+ YOECandidates need 5+ years of professional character animation experience in Maya, strong character rigging and humanoid animation skills, and a shipped Unity game. Work authorization in Canada without sponsorship is required.
Maya, Unity, Spine, Proprietary studio rigging tools, AI tools
2D Generalist (Mobile Game)
Vancouver, BCIGG.com Canada: IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and…
1+ YOEIGG.com Canada needs candidates with a strong character and environment portfolio in a stylized 3D cartoon style, proficiency in Photoshop or Painter, and a solid traditional art foundation. Candidates must be legally authorized to work in Canada without sponsorship.
Photoshop, Painter, Gemini, ChatGPT