Texture Artist
Vancouver, BCSony Pictures Imageworks
2+ YOECandidates need a strong portfolio, knowledge of texturing software, UV mapping and PBR workflows, and 2 to 4+ years of production experience. Strong teamwork and problem-solving skills are also needed.
Mari, Substance Painter, Substance Designer, Photoshop, Maya, Mudbox
Rigger
Vancouver, BCSony Pictures Imageworks
2+ YOECandidates need knowledge of Maya, Mudbox, LINUX, UNIX, shell and MEL scripting, and Python is an asset. They need 2-3 years of experience, a demo reel, and a fine art background is highly desired.
Maya, Mudbox, LINUX, UNIX, MEL, Python
Look Development Artist
Vancouver, BCSony Pictures Imageworks
3+ YOECandidates need 3 to 4 or more years of production experience, a strong portfolio and demo reel, and solid knowledge of shading, lighting and rendering. Proficiency in Katana, Maya, Arnold and paint software, plus Linux and shell scripting, is required.
Katana, Maya, Arnold, Mari, Substance Painter, Substance Designer
Experienced Texture Artist
Vancouver, BCSony Pictures Imageworks
5+ YOECandidates need 5 to 6 or more years of production experience, an exceptional portfolio and demo reel, and strong skills in texturing and shading tools. They must also be organized, communicative, and willing to mentor others.
Mari, Substance Painter, Substance Designer, Photoshop, Maya, Mudbox
Experienced Rigger
Vancouver, BCSony Pictures Imageworks
3+ YOECandidates need 3+ years of production experience, with feature film work highly desirable. They need knowledge of Linux, Unix, Maya, Mudbox, shell and MEL scripting, with Python a plus, plus a demo reel showing their work.
Maya, Mudbox, MEL, Python, Linux, UNIX