Développeur.euse de logiciels / Software Developer - BATTLEFIELD QV
Montréal, QCElectronic Arts
5+ YOECandidates need 5+ years of software engineering experience and strong C++ skills. Game engine internals, AI behaviour systems, and automated testing experience are strong assets.
C++, Frostbite, Unreal, Unity
Senior Software Engineer (Devops)
Vancouver, BCElectronic Arts
7+ YOEElectronic Arts needs candidates with 7+ years as a software engineer, experience with large-scale build or release systems, and scripting skills in C#, PowerShell, Bash or similar. Cloud platform experience with AWS, GCP or Azure and familiarity with infrastructure-as-code tools are also required.
Jenkins, Azure DevOps, GitLab, Perforce, Terraform, Packer
Full-Stack Software Engineer III
Vancouver, BCElectronic Arts
6+ YOEElectronic Arts needs candidates with 6+ years of web development experience, hands-on work with AI products, backend services and TypeScript, and experience deploying services on cloud infrastructure.
Kubernetes, AWS, GCP, Azure, TypeScript, React
Anti-Cheat Operations Engineer
Vancouver, BCElectronic Arts
1+ YOECandidates need at least one year of experience as a SOC Tier 1 analyst working with SIEM tools, and knowledge of cheating in the gaming industry such as aimbots and wall hacks. Basic operating system knowledge and strong English communication are also required.
SIEM, Anti-cheat dashboards
EA Sports FC - Associate Quality Designer - FC Quality Verification
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with quality assurance experience, hands-on knowledge of EA Sports FC, and experience with testing and defect tracking software. Technical and automation skills, knowledge of gaming consoles, and a cover letter explaining their interest in FC or football are also required.
defect tracking software, gaming consoles
Advanced Game Software Engineer - Advanced Technology Group
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years of software development experience, including 6+ years of C++ work and experience with a game engine such as Unreal, Unity, or Frostbite. Strong debugging skills and experience with third-party APIs are also required.
C++, Unreal Engine, Unity, Frostbite, DirectX, OpenGL
Software Engineer (C++) - Frostbite
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of C++ experience, including data-oriented design and software architecture. They should have built high-performance concurrent software, worked in established codebases and used Agile, and have experience with data processing, databases or file systems, and web services in Azure.
C++, Azure
Directeur de la conception de jeu / Game Design Director
Vancouver, BC +1Electronic Arts
Electronic Arts needs candidates with experience directing multiplayer AAA FPS titles and extensive live-service operations. They need design mastery of combat, gunplay and progression systems, game mode design such as Battle Royale, and proven success leading design teams and interpreting player data and feedback.
Leadership, Communication skills, Collaboration, Artificial intelligence
Senior Live Service / Economy Designer
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in live service, economy, progression or systems design, including direct free-to-play experience. They must be comfortable with spreadsheet economy models, data-driven tuning and clear design documentation.
Spreadsheets
Advanced Data Analyst - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a quantitative bachelor's degree or equivalent experience and 5+ years in data analytics. They need expert experimentation experience on a live product, strong SQL, scripting skills, and data visualization experience. Gaming industry experience is a plus.
SQL, Python, R, Tableau, Power BI
Animateur.trice technique sénior.e / Senior Technical Animator
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years setting up animation state machines in a game engine such as Unreal or Unity, and at least 2 AAA titles. Experience with motion matching, IK, ragdoll and root motion is expected, along with a gameplay feature portfolio.
Frostbite, Unreal, Unity, Maya
Concepteur.trice de l’expérience II / Experience Designer II
Montréal, QC +1Electronic Arts
3+ YOECandidates need 3+ years of professional UX design experience in Figma, a portfolio showing their design process, and knowledge of user flows, wireframing and prototyping. Teamwork across game disciplines and a collaborative attitude are also expected.
Figma
Développeur logiciel (moteur principal)/Software Developer (Core Engine) - Battlefield
Montréal, QCElectronic Arts
Candidates need experience with C++, CPU and memory optimization, and low-level programming. Debugging difficult bugs, a quality focus, and good communication are also required.
C++, Frostbite
Site Reliability Engineer III
Toronto, ON +2Electronic Arts
7+ YOEElectronic Arts needs candidates with 7+ years of experience with containers, cloud computing (AWS preferred) and Kubernetes, plus 7+ years supporting high-availability production systems with defined SLIs and SLOs. They also need Linux systems administration, networking knowledge, infrastructure-as-code and coding skills in Python, Golang or Java.
AWS, Kubernetes, Docker, Terraform, Helm, Chef
Senior Software Engineer (.NET)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of enterprise software development, source control, CI/CD and database work, plus 8+ years with C# and ASP.NET and 3+ years with cloud or virtualization platforms. Strong communication skills and Agile experience are also required.
Azure, AWS, VMware, Docker, Kubernetes, Chef
Artiste technique principal.e / Principal Technical Artist
Montréal, QCElectronic Arts
15+ YOECandidates need 15+ years of AAA game development with shipped console or PC titles and end-to-end pipeline knowledge. They must have a strong artistic eye, scripting and compiled programming skills, and console or PC optimization experience.
Unreal Engine, Unity, Claude Code
Senior Character Artist - EA Sports FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of character modeling for games, including at least one shipped AAA title in a senior or lead role. Candidates need expert DCC skills, PBR and scan pipeline experience, and hair grooming experience, and must show a photo-real portfolio.
Maya, ZBrush, Marvelous Designer, Substance Painter, Frostbite, Unreal Engine
Executive Producer, Head of Production (Apex Legends)
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years of AAA live operations experience on large multi-platform FPS live service games and experience leading teams of 100+. They also need budget management skills, Agile expertise with tools such as Jira and Confluence, and strong stakeholder management with senior executives.
Jira, Confluence
Motion Graphics Designer - Madden NFL
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years of professional motion graphics experience and a strong portfolio of 2D and 3D motion design. Expert skills in After Effects and Cinema 4D, plus Figma, are required, along with a passion for sports and gaming.
After Effects, Cinema 4D, Figma
Site Reliability Engineer
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of backend or web development experience, including running live production services. They must be skilled in Golang, Python, or Ruby, and have hands-on experience with AWS, Docker, Kubernetes, and Infrastructure as Code, plus CDN/edge delivery experience.
AWS, Docker, Kubernetes, Terraform, CloudFormation, Helm
Director, Global Workplace Design
Vancouver, BCElectronic Arts
10+ YOE5+ MgmtCandidates need 10+ years of commercial office architecture experience, including interiors, and 5+ years in a senior leadership role. A Bachelor's or Master's in Architecture or Interior Design, professional accreditation and LEED are expected, along with strong budget and project management skills.
Revit, AutoCAD, Bluebeam, Adobe Photoshop, Adobe InDesign, Adobe Illustrator
Directeur.trice de la narration / Narrative Director
Montréal, QCElectronic Arts
Electronic Arts needs a candidate with prior experience as Narrative Director on a AAA game, plus narrative writing and game design experience. Strong team leadership, communication and quality-management skills are also required.
Leadership, Design principles, Team leadership, Give constructive feedback, Manage quality, Artificial intelligence
Spécialiste de l’expérience en milieu de travail/ Workplace Experience Specialist
Montréal, QCElectronic Arts
3+ YOEElectronic Arts needs candidates with three or more years in workplace operations or facilities management, college coursework in a related area, and strong French and English communication. Hospitality experience is an advantage.
Slack
Senior Compensation Analyst
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs 3 to 6 years of compensation analysis and design experience, advanced Excel or Google Sheets skills, and data modeling ability. Candidates should know salary structure modeling, job leveling, benchmarking, geo-pricing and incentive programs, and handle confidential data.
Excel, Google Sheets, Workday, SuccessFactors, BetterComp, Pave