Intermediate Technical Artist (Mobile Game)
Vancouver, BCIGG.com Canada: IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and…
2+ YOECandidates need 2 to 3 years of technical art, 3D art or similar game industry experience, with hands-on Unity and shader work in Unity Shader Graph or Amplify Shader Editor. They must understand real-time rendering, mobile performance and the 3D production pipeline, and be legally authorized to work in Canada.
Unity, Unity Shader Graph, Amplify Shader Editor, Maya, 3ds Max, Substance Designer
Junior Game System Designer (Mobile Game)
Vancouver, BCIGG.com Canada: IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and…
1+ YOEIGG Canada needs candidates with at least 6 months of professional or intern game design experience on a commercial game. Candidates need strong analytical and communication skills, Figma and Microsoft Office skills, and Canadian work authorization without sponsorship.
Figma, Microsoft Word, Microsoft Excel, Unity, ChatGPT, Gemini
Game System Designer (Mobile Game)
Vancouver, BCIGG.com Canada: IGG Canada is a division of IGG - I Got Games, a global interactive digital entertainment company that specializes in the development of and…
1+ YOEIGG Canada needs candidates with at least one year of game industry experience, ideally in mobile SLG systems. They must have strong analytical, communication and organizational skills, know Microsoft Office and Unity, and be legally authorized to work in Canada without sponsorship.
Microsoft Word, Microsoft Excel, Unity, AI tools (ChatGPT, Gemini, Claude)