Principal Product Manager, AI Platform
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs a Bachelor's degree and 8+ years in product or program management or software development, including 6+ years in product management. Candidates need 2+ years shipping AI/ML infrastructure or enterprise AI tooling and an understanding of microservices, REST and gRPC APIs and cloud platforms.
IPS, Machine learning, Documentation, Prioritization, Regulatory compliance, Leadership
Presentation Software Engineer - EA SPORTS™ NHL (TFT)
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of professional software or game development experience and strong C++ skills. Electronic Arts also wants experience debugging production game engine systems, a bachelor's degree or equivalent, and good teamwork.
C++, Frostbite, Python, C#, Lua
PC Product Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of game production experience, including work with technical, engine or rendering teams and PC performance optimization. Electronic Arts also wants experience shipping a large-scale or live service PC title and managing technical debt alongside feature work.
profiling tools, telemetry systems, performance capture tools
Online Software Engineer - EA SPORTS™ UFC (Client/Server)
Vancouver, BCElectronic Arts
4+ YOECandidates need 4+ years of software engineering experience building online games or scalable online applications. They need strong C++ skills, database experience, networked and multithreaded systems knowledge, and familiarity with Git or Perforce.
C++, Git, Perforce
Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics or a related field, or equivalent engineering experience. They must have Python, C++ or Java skills, experience with LLM deployment and fine-tuning, and hands-on use of Databricks, Trino and Apache Airflow in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Line Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs an experienced producer or product manager with 10+ years in game production, including live services and AAA development in online, RPG, open world or narrative genres. Candidates should have led 30+ person teams and use data to guide decisions.
Lead a team, Decision making
Head of Product Experience, FC
Vancouver, BCElectronic Arts
10+ YOE5+ MgmtCandidates need 10+ years of game production, design or product leadership experience, at least 5 in a senior leadership role. Football-related game experience is strongly preferred, along with strong influence over executives and cross-functional teams.
Research, Strategic planning, Leadership, Risk management, Communication skills, Negotiation
Director of Production, Content, Monetization & Progression (Apex Legends)
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs candidates with 10+ years of game or product development experience, including managing producers and leading complex live-service portfolios. Strong portfolio planning, risk management, external partner management and executive communication skills are required.
Jira, Confluence
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools
Commercial Activation Program Manager - FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years in commercial, publishing, strategy or product management in sports, mobile or video games, plus live service KPI experience. Strong analytical, communication and global planning skills are required, and a business degree or equivalent experience is expected.
Scheduling, Merchandising, Presentation skills
Client Software Engineer - EA Sports™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a bachelor's degree in computer science or equivalent industry experience, plus 5+ years of professional software engineering. Strong modern C++, networking, REST integration and familiarity with version control and Visual Studio are required.
C++, Visual Studio, Perforce, Git, JSON, XML
Assistant Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ YOEElectronic Arts needs candidates with 2-4 years on a live service product, strong attention to detail and quality, and football knowledge covering men's and women's leagues. Familiarity with Ultimate Team, A/B testing and in-game economy balancing is an asset.
Game production tools, Project management software, Spreadsheets, Custom internal tools
Assistant Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with experience in content management systems, ad trafficking tools or digital marketing, strong quality control and troubleshooting skills, and analytical ability. A passion for football is preferred.
Microsoft Office, Google Suite, content management system, ad trafficking tools
Assistant Live Gameplay Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ YOEElectronic Arts needs candidates with 2 or more years on a live service product, in production, product management, quality assurance or game design. Strong execution, communication and reporting skills are required, and a love of football or the FC series is an asset.
Presentation skills, Show confidence
AI Engineer Intern (Masters)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a Master's program in computer science or electrical engineering with an AI/ML focus. They also need experience with Python, PyTorch, Docker, Kubernetes, cloud platforms and deploying ML models.
PyTorch, Docker, Kubernetes, Terraform, Databricks, AWS