Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of project management or project lead experience on game or software production, plus a bachelor's degree in a related field. Experience with Scrum or Agile, Jira and conflict resolution is needed, and managing outsourced vendors and remote teams is an asset.
Jira, Jaas
Client Software Engineer - EA Sports™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a bachelor's degree in computer science or equivalent industry experience, plus 5+ years of professional software engineering. Strong modern C++, networking, REST integration and familiarity with version control and Visual Studio are required.
C++, Visual Studio, Perforce, Git, JSON, XML
Cinematic Designer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of professional game design experience, including at least one shipped title in a cinematic, animation or narrative role. They need engine cinematic tool experience, knowledge of cinematic language and production, and proficiency in Maya or MotionBuilder.
Autodesk Maya, Autodesk MotionBuilder, Game engine cinematic tools
Audio Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years of C++ development experience and experience with real-time or game systems. Strong skills in object-oriented design, memory management, multithreading and debugging are required.
C++
Assistant Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ YOEElectronic Arts needs candidates with 2-4 years on a live service product, strong attention to detail and quality, and football knowledge covering men's and women's leagues. Familiarity with Ultimate Team, A/B testing and in-game economy balancing is an asset.
Game production tools, Project management software, Spreadsheets, Custom internal tools
AI Engineer Intern (Masters)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a Master's program in computer science or electrical engineering with an AI/ML focus. They also need experience with Python, PyTorch, Docker, Kubernetes, cloud platforms and deploying ML models.
PyTorch, Docker, Kubernetes, Terraform, Databricks, AWS
AI Engineer Intern
Vancouver, BCElectronic Arts
Candidates need enrollment in an undergraduate computer science, AI, machine learning or graphics program. They need Python skills, hands-on deep learning experience with PyTorch or TensorFlow, Docker and Git experience, and a working knowledge of 3D geometry and linear algebra.
Autodesk Maya, Houdini, Docker, Git, PyTorch, TensorFlow
Advanced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of C++ development experience and experience building real-time rendering engines. Strong math (trigonometry, calculus, linear algebra), modern graphics APIs such as DirectX12, Vulkan or Metal, and graphics performance tools like PIX, RenderDoc or Razor are required.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Advanced Online Software Engineer – EA SPORTS FC
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of software development experience, strong high-performance C++ skills, and multi-threaded and networked application experience. Knowledge of databases, TCP/IP and UDP, and a Bachelor's degree or equivalent experience are also needed.
C++, MySQL, Redis, Perforce, Git, Frostbite
Advanced Game Software Engineer
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years of software development experience, including 6+ years in C++ and experience with game engines such as Unreal, Unity or Frostbite. Strong debugging, large-scale system integration and a computer science degree or equivalent experience are also required.
C++, Frostbite, Unreal Engine, Unity, DirectX, OpenGL