3D Character Artist - Talent Pool (N America)
Montréal, QCRemoteContract
Side
3+ YOECandidates need 3+ years as a character artist in the video game industry and a shipped title on PC, console, mobile or VR/AR. Strong skills in ZBrush, Maya, 3ds Max and Substance Painter, plus anatomy knowledge, are expected.
ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, Marvelous Designer