Viewmodel Animator (Apex Legends)
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of professional game development experience and a strong understanding of game animation. They also need proficiency in a 3D package such as Autodesk Maya and examples of high-fidelity first-person viewmodel work.
Autodesk Maya
Senior Viewmodel Animator - Weapons (Apex Legends)
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of professional game development experience and a strong understanding of game animation. Experience with first-person weapons and working closely with designers, engineers and artists is preferred.
Autodesk Maya
Cinematic Designer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of professional game design experience, including at least one shipped title in a cinematic, animation or narrative role. They need engine cinematic tool experience, knowledge of cinematic language and production, and proficiency in Maya or MotionBuilder.
Autodesk Maya, Autodesk MotionBuilder, Game engine cinematic tools
AI Engineer Intern
Vancouver, BCElectronic Arts
Candidates need enrollment in an undergraduate computer science, AI, machine learning or graphics program. They need Python skills, hands-on deep learning experience with PyTorch or TensorFlow, Docker and Git experience, and a working knowledge of 3D geometry and linear algebra.
Autodesk Maya, Houdini, Docker, Git, PyTorch, TensorFlow
Gameplay Animator - EA Sports FC
Vancouver, BCElectronic Arts
Candidates need a strong grasp of animation principles and athletic movement, skill in Autodesk Maya and MotionBuilder, and strong problem-solving under tight deadlines. A portfolio of personal and professional artwork is required.
Autodesk Maya, MotionBuilder
Technical Artist (Rigging) - EA SPORTS Technology
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of cinematic or games production experience, a background in rigging and skinning complex assets, and Python scripting skills. Expertise in Autodesk Maya and knowledge of human anatomy and animation principles are required, and clear communication with artists, engineers and managers is essential.
Autodesk Maya, Python, C++, Houdini