Character Artist - EA Sports NHL
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of professional game character experience, strong high-poly sculpting and game-resolution modeling skills, and PBR texturing for skin, hair, fabric and materials. They also need Maya, ZBrush, Photoshop and Substance Painter skills, a sense of human anatomy, and a portfolio of photorealistic characters.
Maya, ZBrush, Photoshop, Substance Painter, Frostbite, Unreal Engine
Senior Game Designer
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of shipped AAA game design experience owning progression or economy systems, plus quantitative modeling, Python and SQL skills, and practical use of AI or agentic tools. Experience with telemetry, analytics and CI/CD environments is also required.
Python, SQL, Lua, Blueprint, C#, Miro