Measurement Partnerships Manager
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in ad measurement, verification or marketing analytics, working knowledge of vendors such as DoubleVerify, IAS or HUMAN, and familiarity with data clean rooms like InfoSum or LiveRamp. Strong client-facing skills, vendor management experience and proficiency in Excel are required, with SQL or BI tools preferred.
Excel, SQL, BI tools, DoubleVerify, IAS, HUMAN
Marketing Producer
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years producing video or design assets for major brands or entertainment franchises. They should have live-action and post-production experience, strong organizational skills, and comfort with modern production tools.
Airtable, Frame.io, Frontify, Google Drive
Manager, Procurement - Game Engine & Technology
Vancouver, BCElectronic Arts
5+ YOECandidates need a bachelor's degree and 5 or more years of procurement, technology partnership, strategic sourcing or commercial deal-making experience. Experience with game creation technologies, SaaS or AI/ML categories and with remote, globally distributed teams is required.
Procurement, Digital game creation systems, ML, Client relationship management, Circulate information
Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics, or a related field, or equivalent engineering experience. Electronic Arts asks for strong Python and C++ or Java skills, hands-on experience with Databricks, Trino, and Apache Airflow, and a record of shipping ML applications in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Principal Technical Designer
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years as a technically oriented game designer with multiplayer experience and strong visual scripting skills in Frostbite or Unreal. They must be proficient at debugging and comfortable teaching, documenting, and sharing knowledge.
Frostbite, Unreal Engine
Lead Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ YOEElectronic Arts needs candidates with 6+ years of professional software development experience, proven leadership of a team of 5+ engineers, and excellent C++ skills for complex object-oriented design. Candidates should also show experience evaluating and rolling out AI tools and strong communication skills across technical and non-technical teams.
C++, Frostbite engine
Lead Animation Engineer (Apex Legends)
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep C++ expertise and substantial experience building real-time character animation systems. Candidates also need technical leadership skills, architectural judgment and the ability to develop foundational technology in a proprietary engine.
C++, Maya
Head of Product Experience, FC
Vancouver, BCElectronic Arts
10+ YOE5+ MgmtCandidates need 10+ years of game production, design or product leadership experience, at least 5 in a senior leadership role. Football-related game experience is strongly preferred, along with strong influence over executives and cross-functional teams.
Research, Strategic planning, Leadership, Risk management, Communication skills, Negotiation
Generalist Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of software engineering experience, preferably in game development, with professional-level C++ skills. They must be strong in object-oriented design, skilled at debugging complex issues, able to learn unfamiliar code quickly, and comfortable collaborating across disciplines. Experience building for multiple platforms is an asset.
C++
Generalist Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of software development experience, a bachelor's degree or equivalent, and strong C++ skills. Experience with object-oriented design, REST services, Visual Studio, source control and legacy code is also needed.
Visual Studio, C++, REST APIs, JSON, XML
Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience building AI, character control, multiplayer or other gameplay systems. They should understand good programming practices, multithreading, debugging and performance.
C++, proprietary game engine
Gameplay Engineer (Apex Legends)
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of software development on gameplay teams, shipped multiplayer titles and live-service experience, and advanced C++ or C skills. A Bachelor's degree in Computer Science or equivalent experience is also expected.
Communication skills, Software development, C++, C, Computer science, Adaptability
Gameplay Designer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years in game production or design, strong knowledge of game design processes, a good eye for quality, and real knowledge of football and the FC franchise. Technical proficiency with game engines and tools is also required.
Game development engines, Game development tools
Gameplay Designer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years in game production or design, strong knowledge of game design principles, and a real passion for football and the FC franchise. Candidates also need technical skill with game engines and tools.
Game development engines, Game development tools
Gameplay Data Science Engineer (Apex Legends)
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in data science, machine learning or gameplay programming in games, strong C/C++ and Python, and hands-on reinforcement learning and Utility AI experience. A bachelor's degree or equivalent practical experience in computer science, data science or engineering is also required.
C++, Python
Game Security Analyst (Apex Legends)
Vancouver, BCElectronic Arts
Candidates need familiarity with FPS cheats and how they work, basic experience with anti-cheat technologies, and an understanding of how online games work. Experience querying datasets with SQL is required, while Mandarin fluency and scripting in Python are bonus points.
SQL, Python
Game Modes Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of C++ development, experience with client-server, multi-threaded and database systems, and multi-platform development. Electronic Arts also asks for strong software architecture, testing and performance skills, and experience using AI-assisted development tools.
C++
Game Designer Intern - Summer 2027 (Apex Legends)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in a bachelor's program graduating no earlier than December 2027 and legally authorized to work in Canada full time. They need scripting experience, game engine knowledge, attention to detail, and strong communication skills.
Unreal, Unity, Godot, SDL, Lua, Python
Finance Intern, EA Ventures - Summer 2027
Vancouver, BCElectronic Arts
Electronic Arts needs an undergraduate student in finance, business, accounting or a related field, graduating no earlier than December 2027. Candidates need financial modelling skills, dashboard experience in Power BI or Tableau, and the ability to explain findings to non-finance audiences.
Power BI, Tableau, Excel
Experienced Rendering Software Engineer - FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of C++ development and experience building real-time rendering engines. Candidates also need modern graphics API experience, strong math skills, and performance-optimization and debugging skills.
C++, DirectX12, Vulkan, Metal, PIX, RenderDoc
Experience Designer, Handheld Experiences - EA SPORTS™ FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years designing shipped player-facing interfaces, especially touch-first mobile, console or handheld work. They also need strong visual craft, design system fluency, and systems-level Figma skills with comfort in AI-based prototyping tools.
Figma, Unity, Unreal Engine, UMG, Claude Code, Figma Make
Experience Designer II - A-Team
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of UX experience designing internal software tools and complex web applications. They should be proficient in Figma, skilled at prototyping, comfortable working in technical environments, and able to present designs to stakeholders.
Figma, Frostbite, Unreal Engine, Unity, Maya, MotionBuilder
Experience Designer I - - EA SPORTS FC
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of game development or product design experience, a strong portfolio, and skills in UI, typography and layout. They should know Figma or Adobe tools, design systems, and be able to present design rationale to stakeholders.
Figma, Adobe Suite
Experience Designer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of visual, UI/UX or product design experience, strong visual craft, and proficiency in Figma and Adobe Creative Suite. A design degree or equivalent experience and a portfolio showing a thoughtful design process are also required.
Figma, Adobe Creative Suite