Anti-Cheat Operations Engineer
Vancouver, BCElectronic Arts
1+ YOECandidates need at least one year of experience as a SOC Tier 1 analyst working with SIEM tools, and knowledge of cheating in the gaming industry such as aimbots and wall hacks. Basic operating system knowledge and strong English communication are also required.
SIEM, Anti-cheat dashboards
Advanced Data Analyst - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a quantitative bachelor's degree or equivalent experience and 5+ years in data analytics. They need expert experimentation experience on a live product, strong SQL, scripting skills, and data visualization experience. Gaming industry experience is a plus.
SQL, Python, R, Tableau, Power BI
Senior Software Engineer (.NET)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of enterprise software development, source control, CI/CD and database work, plus 8+ years with C# and ASP.NET and 3+ years with cloud or virtualization platforms. Strong communication skills and Agile experience are also required.
Azure, AWS, VMware, Docker, Kubernetes, Chef
EA Sports FC QV - Quality Designer (Companion App)
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of relevant experience, including leading mobile game play testing and bug prevention. They must have played FC including the Companion App, know continuous delivery, and understand machine learning or AI concepts. React Native experience is an asset.
React Native
Site Reliability Engineer
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of backend or web development experience, including running live production services. They must be skilled in Golang, Python, or Ruby, and have hands-on experience with AWS, Docker, Kubernetes, and Infrastructure as Code, plus CDN/edge delivery experience.
AWS, Docker, Kubernetes, Terraform, CloudFormation, Helm
Développeur.se de logiciels sénior.e - applications réseau / Senior Software Developer - Networking
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of professional software engineering experience, including AAA game engines and large C++ codebases. They also need gameplay networking experience and CI/CD experience with tools such as Jenkins or GitLab.
C++, Jenkins, GitLab, Frostbite, Unity, Unreal Engine
Développeur.se de logiciels sénior.e - outils de moteur génératif / Senior Software Developer - Generative Engine Tools
Vancouver, BC +1Electronic Arts
8+ YOECandidates need 8+ years of professional software engineering experience, including AAA game engines and large C++ codebases, plus Python. Experience with AI/ML, procedural generation, agentic tooling and CI/CD is also required.
C++, Python, Frostbite, Unity, Unreal, Godot
Développeur.se de logiciels sénior.e - applications dorsales / Senior Software Developer - Backend
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of hands-on coding experience and experience shipping scalable web services on a public cloud. Electronic Arts asks for expertise in Python and Postgres, plus CI/CD and AI coding agent experience.
Python, Jenkins, GitLab, AWS, GCP, Azure
Artiste sénior.e de personnages / Senior Character Artist
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of AAA game development with shipped console or PC titles and a strong portfolio of real-time character work. They must also have advanced skills in modeling, sculpting, texturing and optimization, along with experience mentoring artists.
Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, Unreal
Animateur.trice sénior.e / Senior Animator
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years of professional AAA animation experience, shipped console or PC titles, and a strong demo reel. They should know Maya, Blender or ZBrush, a modern engine such as Unreal, Unity or Frostbite, and runtime systems like state machines, blending, motion matching and IK.
Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, Unreal Engine
Directeur.trice technique - Capture de données de jeu / Technical Director - Game Data Capture
Montréal, QCElectronic Arts
12+ YOECandidates need 12+ years of software engineering experience, including technical leadership in AAA games or game engines. Expertise in C++, large multithreaded engine codebases, Perforce, complex build systems and CI/CD is required.
C++, Perforce, CI/CD, build systems
Développeur.se de logiciels sénior.e - Flux de travaux agentifs / Senior Software Developer - Agentic Workflows
Vancouver, BC +1Electronic Arts
8+ YOECandidates need 8+ years of software development experience on AAA game engines, expertise in C++ and experience with Python. They also need experience with agentic workflows (Claude Code, Codex, Opencode), context engineering and long-running workflow orchestration.
C++, Python, Claude Code, Codex, Opencode, Frostbite
Développeur.se de logiciels sénior.e - jouabilité et expérience / Senior Software Developer - Gameplay and Experience
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years of professional software development, including AAA game engine work and large C++ codebases. They should have gameplay feature experience, CI/CD and version control skills, and familiarity with design tools such as Miro and Figma.
C++, Frostbite, Unity, Unreal, Godot, Jenkins
Senior Software Engineer (C++/C#) - Frostbite
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of professional software development experience, strong C++ and C# skills, 3D math knowledge, game engine development experience, and performance and memory profiling skills. A bachelor's degree in Computer Science, Computer Engineering, or equivalent practical experience is required.
C++, C#, WPF
Concepteur.trice sénior.e - Expérience utilisateur/Interface utilisateur / Senior UX/UI Designer
Vancouver, BC +1Electronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years designing digital product or game interfaces, a portfolio of high-fidelity visual and interaction design, Figma or similar tool proficiency, and experience working with engineers on design implementation.
Figma