Development Manager - EA Sports Tech
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of project management, production or team coordination experience in software or game development, plus an undergraduate degree or equivalent practical experience. Strong communication, organization and multi-project skills are essential, and Agile or Scrum exposure is an asset.
JIRA, Miro, Slack, Excel, Google Sheets
Development Manager - EA Sports Technology Group
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of project management, production or team coordination in software or game development, plus an undergraduate degree or equivalent experience. Strong communication, organization and multi-project skills are essential, and Agile/Scrum and JIRA experience are valued.
JIRA, Miro, Slack, Excel, Google Sheets
Développeur logiciel (moteur principal)/Software Developer (Core Engine) - Battlefield
Montréal, QCElectronic Arts
Candidates need experience with C++, CPU and memory optimization, and low-level programming. Debugging difficult bugs, a quality focus, and good communication are also required.
C++, Frostbite
Site Reliability Engineer III
Toronto, ON +2Electronic Arts
7+ YOEElectronic Arts needs candidates with 7+ years of experience with containers, cloud computing (AWS preferred) and Kubernetes, plus 7+ years supporting high-availability production systems with defined SLIs and SLOs. They also need Linux systems administration, networking knowledge, infrastructure-as-code and coding skills in Python, Golang or Java.
AWS, Kubernetes, Docker, Terraform, Helm, Chef
Concept Artist
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with strong drawing skills, especially environment concept design and architecture, plus skill in realistic rendering, perspective and lighting. Candidates should also know digital painting and 3D tools such as Photoshop, Maya and Blender.
Photoshop, Maya, Blender, SketchUp, Miro
Senior Software Engineer (.NET)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years building enterprise solutions, source control, CI/CD pipelines, Microsoft .NET web development and database work, plus 3+ years with cloud or virtualization platforms. Strong communication and Agile experience are also required.
Azure, AWS, VMware, Docker, Kubernetes, Ansible
EA Sports FC QV - Quality Designer (Companion App)
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of relevant experience, including leading mobile gameplay testing and playing FC, including the Companion App. Candidates should also know machine learning and AI concepts, bug prevention strategies and continuous delivery.
React Native
Senior Technical Artist (Rigging) - EA SPORTS Technology
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of games production experience in technical art, rigging or animation (cinematic experience also considered), expert skeleton and skin deformation skills, and strong Maya, Houdini and Python skills. A bachelor's degree or equivalent experience is required.
Maya, Houdini, Python, C++, C#, Unreal Engine
Assistant Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
2+ YOECandidates need 2 to 4 years of experience on a live service product, ideally in production, product management, quality verification or game design. They must be strong at detail and quality checks, be a football fan familiar with the men's and women's game, and understand Ultimate Team and in-game economy balancing.
Spreadsheets, Design documents, Project management software, Custom live content tools
Quality Designer II – FC Live-Curation QV
Vancouver, BCElectronic Arts
Electronic Arts asks for detailed knowledge and experience playing EA SPORTS FC, including Ultimate Team. Candidates need web application test automation skills, data analysis abilities, and strong communication for working with producers and engineers in a live-service environment.
Driving examinations, Communication skills, Prioritization, Collaboration, Artificial intelligence, Machine learning
Concept Artist (Football Murals/Street Art) - EA SPORTS FC
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with strong drawing, painting and composition skills, and the ability to make recognizable portraits from photo reference. They also need graphic design and mural or street-art experience, and proficiency in Photoshop, Illustrator or similar 2D tools.
Photoshop, Illustrator
Site Reliability Engineer
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of web or backend development experience and experience running live production services. They should be proficient in Golang, Python or Ruby and hands-on with AWS, Docker, Kubernetes and infrastructure as code, and have CDN or edge delivery experience.
AWS, Docker, Kubernetes, Terraform, CloudFormation, Helm
Développeur.se de logiciels sénior.e - applications réseau / Senior Software Developer - Networking
Vancouver, BC +1Electronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years of software engineering experience, including AAA game engines and large C++ codebases. They must have built gameplay networking features and know CI/CD tools such as Jenkins or GitLab.
C++, Jenkins, GitLab, Frostbite, Unity, Unreal
Développeur.se de logiciels sénior.e - outils de moteur génératif / Senior Software Developer - Generative Engine Tools
Vancouver, BC +1Electronic Arts
8+ YOECandidates need 8+ years of professional software engineering experience, including AAA game engine work, large C++ codebases and Python. Experience with AI/ML, procedural generation, agentic tooling and CI/CD is expected.
C++, Python, Jenkins, GitLab, Frostbite, Unity
Développeur.se de logiciels sénior.e - applications dorsales / Senior Software Developer - Backend
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of hands-on coding experience, shipped scalable web services on a public cloud, and expertise in Python and Postgres. Live service support, testable software, and CI/CD experience are also required.
Python, AWS, GCP, Azure, Jenkins, GitLab
Développeur.se de logiciels sénior.e - Plate-forme de capture multimodale / Senior Software Developer - Multimodal Capture Platform
Montréal, QCElectronic Arts
12+ YOECandidates need 12+ years of professional software engineering experience, including AAA game engines or similar real-time systems. Electronic Arts requires expert C++ and large multithreaded architecture skills, plus technical leadership experience.
C++, Python, Jenkins, GitLab
Directeur.trice du développement / Development Director
Montréal, QCElectronic Arts
5+ YOECandidates need 5+ years managing technical programs, experience with Agile, Kanban or Lean, and hands-on work with agentic AI and automation. Proficiency with Jira and experience coordinating across research, engineering and product teams are also required.
Jira
Artiste sénior.e de personnages / Senior Character Artist
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years of AAA development experience and shipped console or PC titles, plus a strong real-time character portfolio. They must have mentoring and art review experience, advanced modeling, texturing and optimization skills, and a solid grasp of anatomy and silhouette.
Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, Unreal Engine
Animateur.trice sénior.e / Senior Animator
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years of professional AAA animation experience, shipped console or PC titles and a strong demo reel. Candidates also need experience implementing animation in a real-time engine and mentoring animators.
Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, Unreal
Directeur.trice technique - Capture de données de jeu / Technical Director - Game Data Capture
Montréal, QCElectronic Arts
12+ YOECandidates need 12+ years of software engineering experience with technical leadership in AAA games or engines, strong C++ and multithreaded engine knowledge, and experience with Perforce, CI/CD and complex build systems.
Perforce, C++
Développeur.se de logiciels sénior.e - Flux de travaux agentifs / Senior Software Developer - Agentic Workflows
Vancouver, BC +1Electronic Arts
8+ YOECandidates need 8+ years of software development experience with AAA game engines, expertise in C++ and experience with Python. They also need experience with agentic harnesses and workflows, context engineering and long-running workflow orchestration.
C++, Python, Claude Code, Codex, Opencode, Frostbite
Développeur.se de logiciels - Flux de travaux agentifs / Software Developer - Agentic Workflows
Montréal, QCElectronic Arts
3+ YOECandidates need 3+ years of software development experience on AAA game engines, expertise in C++ and experience with Python. Experience with agentic coding tools, context engineering and long-running workflow orchestration is also required.
C++, Python, Claude Code, Codex, Opencode, Frostbite
Développeur.se de logiciels sénior.e - jouabilité et expérience / Senior Software Developer - Gameplay and Experience
Vancouver, BC +1Electronic Arts
8+ YOECandidates need 8+ years of professional software development, including AAA game engine and large C++ codebase experience. Experience with gameplay features, CI/CD and version control tools is also required.
C++, Frostbite, Unity, Unreal Engine, Godot, Jenkins
Senior Software Engineer (C++/C#) - Frostbite
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of professional software development experience, strong C++ and C# skills, and knowledge of 3D math, game engine development, and performance profiling. A Bachelor's degree in Computer Science or equivalent practical experience is required.
C++, C#, Frostbite, WPF