Lighting Artist, Cinematics
Vancouver, BCElectronic Arts
1+ YOECandidates need a strong eye for composition and cinematography, and at least one year of creating high-quality cinematic lighting on deadline. They must work in Unreal Sequencer or Frostbite Timeline and have lighting experience in-engine or in a 3D package.
Unreal Engine 5, Unity, Frostbite, Maya, Blender
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of project management or project lead experience, a bachelor's degree in a related field, and Scrum or Agile experience. Electronic Arts also asks for proven Jira skills and experience with mediation and conflict resolution.
Jira, Jaas