Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of project management or project lead experience on production lifecycles, plus experience in Scrum or Agile and a proven track record with Jira. A bachelor's degree in a related field such as Computer Science, Game Development, Business or 3D Arts is required.
Jira, Jaas
Audio Artist – EA SPORTS FC
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of AAA game audio experience, 7-10 years of studio recording and VO production experience, and proven game audio implementation skills. They must be proficient in Wwise or FMOD, an industry-standard DAW, and Microsoft Office or Google Sheets, with strong knowledge of professional football.
Wwise, FMOD, ProTools, Reaper, Microsoft Excel, Google Sheets
Associate Quality Designer - EA SPORTS FC
Vancouver, BCElectronic Arts
Collaborative teammate who mentors peers; Motivated tester who manages schedules and deadlines independently; Technical tester who troubleshoots dev-kit issues and isolates visual bugs
Console development kits
Cinematic Designer - EA Sports FC
Vancouver, BCElectronic Arts
2+ YOECandidates need at least 2 years of professional game design experience and one or more shipped titles in cinematic, animation or narrative design. They should know a game engine's cinematic tools and understand cinematic language, framing, pacing and narrative structure.
Game engine cinematic tools
Senior Concept Artist - EA Sports FC
Vancouver, BCElectronic Arts
Candidates need a strong passion for fashion, proven character and costume concept art skills, and a solid grasp of anatomy, fabrics and realistic garment detail. Proficiency in Photoshop and familiarity with 3D tools such as Blender, Maya, Substance Designer and Marmoset are expected.
Photoshop, Blender, Maya, Substance Designer, Marmoset
Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience with AI, character control, multiplayer or other gameplay systems. Strong debugging, multithreading and performance knowledge is also required.
C++, proprietary game engine
Concept Artist - EA Sports FC
Vancouver, BCElectronic Arts
Candidates need a strong passion for fashion and a portfolio of character and costume concept art, including realistic garment rendering, anatomy and figure posing. Experience with 2D digital painting software such as Photoshop is required, and 3D tools such as Blender, Maya and Substance Designer are an asset.
Photoshop, Blender, Maya, Substance Designer, Marmoset
Game Designer - EA Sports FC
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of experience designing AAA systems such as game modes and progression, with shipped complex systems. They need strong teamwork and clear communication skills, and an interest in football and competitive or card-based games.
Leadership, Attention to detail, Data analysis, Prioritization, Collaboration, Communication skills
Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience building AI, character control, multiplayer or other gameplay systems. Debugging, multithreading and performance optimization knowledge are also required.
C++, proprietary game engine, debugging tools
Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of game production or technical project management experience, including first-party submission and release processes on major consoles. They should be comfortable managing interdependent teams, working with engineers, using agile tools such as Jira and Confluence, and familiar with ESRB or PEGI age-rating workflows.
Jira, Confluence
Development Manager - EA Sports FC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of project management or project lead experience, a bachelor's degree in a related field, and Scrum or Agile experience. Electronic Arts also asks for proven Jira skills and experience with mediation and conflict resolution.
Jira, Jaas
Experience Designer II - EA SPORTS FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of UI or visual experience in games or digital products, ideally with shipped games. A strong portfolio, UX principles knowledge, and proficiency in Figma or Adobe tools are required.
Figma, Adobe Creative Suite
Development Director - EA Sports FC
Vancouver, BCElectronic Arts
8+ YOE4+ MgmtElectronic Arts needs candidates with at least 8 years of project management or team leadership experience, including 4+ years of management. Candidates should know Waterfall and Agile methods, have a university degree or equivalent experience, and be skilled at communicating across all levels.
Manage a team, Project management, Team leadership, Coaching, Agile
Line Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years in game production or product management, including live-service mobile games and leading teams of 20+ people. They must show success with engagement and monetization, a strong grasp of mobile UX and player psychology, and skill at mediating conflict.
Lead a team, UX design, Decision making
Associate Producer - EA SPORTS FC™ Mobile, Business Operations
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with at least 3 years in games production, marketing or product management. They should have led cross-functional remote teams on a live mobile game and communicate clearly across time zones.
Slack, App Store Connect
Assistant Producer - EA SPORTS™ FC The Grounds
Vancouver, BCElectronic Arts
2+ YOEElectronic Arts needs candidates with 2+ years of production or project management in game development. They should have coordinated multidisciplinary teams, managed Agile, Waterfall or hybrid methods, and used tools like Jira or Confluence.
Jira, Confluence
Technical Interface Designer II - EA SPORTS FC
Vancouver, BCElectronic Arts
1+ YOECandidates need scripting and programming skills in languages such as JavaScript, C# and Python, plus proficiency in design tools like Figma. At least 1 year of experience with motion graphics or game engines such as Unreal or Unity is required.
Figma, Adobe Flash, Unreal Engine, Unity, Perforce, XML
Technical Interface Designer - EA SPORTS FC
Vancouver, BCElectronic Arts
1+ YOEElectronic Arts needs candidates with artistic and technical skills, the ability to learn proprietary tools, and scripting experience in languages such as JavaScript, C#, and Python. They should have at least one year of experience with 3D motion graphics or game engines like Unreal or Unity.
Unreal Engine, Unity, Adobe Photoshop, ActionScript, Flash, Perforce
Systems Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of programming experience focused on C++, including C++ best practices and architecture. They should have engine development, embedded systems, parallel programming, and performance and memory profiling experience, and communicate well with artists, designers and producers.
C++, performance profiling tools, memory profiling tools
Senior Director, Creative – EA SPORTS FC
Vancouver, BCElectronic Arts
12+ YOECandidates need 12+ years leading creative, brand, marketing or content organizations, including global creative teams. They must show strong football culture knowledge, a proven campaign portfolio, modern content ecosystem fluency and commercial acumen.
Leadership, Reporting, Communication skills, Presentation skills
Presentation Software Engineer - EA SPORTS™ FC
Toronto, ONElectronic Arts
6+ YOECandidates need a bachelor's degree or equivalent experience, 6+ years of C++ with object-oriented design, and game engine experience in Unity or Unreal. Electronic Arts also requires 3+ years of Python, Lua or C# scripting and experience with source control systems.
C++, Unity, Unreal Engine, Python, Lua, C#
PC Product Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of game production experience, including work with technical, engine or rendering teams and PC performance optimization. Electronic Arts also wants experience shipping a large-scale or live service PC title and managing technical debt alongside feature work.
profiling tools, telemetry systems, performance capture tools
Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics or a related field, or equivalent engineering experience. They must have Python, C++ or Java skills, experience with LLM deployment and fine-tuning, and hands-on use of Databricks, Trino and Apache Airflow in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Line Producer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs an experienced producer or product manager with 10+ years in game production, including live services and AAA development in online, RPG, open world or narrative genres. Candidates should have led 30+ person teams and use data to guide decisions.
Lead a team, Decision making