Lead VFX Arist | Chef.fe d’équipe VFX
Montréal, QCNBCUniversal
8+ YOENBCUniversal needs 8+ years as a game VFX artist, at least one shipped AAA title as a lead, and proven leadership and mentoring experience. Candidates need deep Unreal Engine 5 and real-time VFX skills, plus knowledge of Houdini, Maya, Blender and performance optimization.
Unreal Engine 5, Houdini, EmberGen, Photoshop, Maya, Blender
Modeler (Vegetation & Organic) | Modeleur.se (Végétation & Organique)
Montréal, QCNBCUniversal
Candidates need AAA or real-time production experience in vegetation or organic modeling, a portfolio, and solid modeling fundamentals including topology and optimization. Familiarity with SpeedTree or similar tools and the ability to follow artistic and technical direction are required.
SpeedTree, Unreal Engine, Houdini
Technical Animator - Rigging | Animateur technique - Rigging
Montréal, QCNBCUniversal
4+ YOECandidates need at least 4 years of 3D character animation experience for video games, with strong rigging, skinning and animation principles skills. Hands-on expertise in Unreal Engine, Motionbuilder and Maya is required, along with facial rigging and animation tool development experience.
Unreal Engine, Motionbuilder, Maya, Metahuman
Technical Animator - Rigging | Animateur technique - Rigging
Montréal, QCNBCUniversal
4+ YOECandidates need at least 4 years of 3D character animation experience for video games, with strong rigging, skinning and animation principles skills. Hands-on expertise in Unreal Engine, Motionbuilder and Maya is required, along with facial rigging and animation tool development experience.
Unreal Engine, Motionbuilder, Maya, Metahuman