Senior Lighting Artist - Assassin's Creed Franchise
Québec, QCOn-siteFull Time
Ubisoft
Candidates need solid AAA video game lighting experience, a strong grasp of light, colour and composition, and knowledge of real-time and pre-rendered lighting within engine limits. They must organize their own work, collaborate across disciplines and provide a CV and portfolio.
Lighting Team Lead - Assassin’s Creed Franchise
Québec, QCOn-siteFull Time
Ubisoft
Candidates need relevant lighting experience in the video game industry, ideally AAA production, and a solid grasp of light behaviour, colour and composition. They must know real-time and pre-rendered lighting and engine performance limits, and ideally have prior people management or mentoring experience.