Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics, or a related field, or equivalent engineering experience. Electronic Arts asks for strong Python and C++ or Java skills, hands-on experience with Databricks, Trino, and Apache Airflow, and a record of shipping ML applications in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Lead Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ YOEElectronic Arts needs candidates with 6+ years of professional software development experience, proven leadership of a team of 5+ engineers, and excellent C++ skills for complex object-oriented design. Candidates should also show experience evaluating and rolling out AI tools and strong communication skills across technical and non-technical teams.
C++, Frostbite engine
Senior Lighting Director - EA SPORTS FC
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs a candidate with 10+ years of lighting direction experience in the games industry, expert knowledge of lighting, shaders, color grading and SDR/HDR pipelines, and experience with baked and dynamic lighting in game engines. Candidates must also have proven leadership and mentoring ability and expertise in Maya, Photoshop, compositing software, Perforce and Jira or Shotgun.
Maya, Photoshop, Perforce, Jira, Shotgun
Machine Learning Engineer III
Vancouver, BCElectronic Arts
5+ YOECandidates need five or more years of production data or machine learning engineering experience, strong Python and SQL skills, and cloud, container and CI/CD experience. Experience with Terraform, Spark and Rust is listed as an asset or required.
Python, SQL, Rust, Spark, Terraform, Docker
Senior Software Engineer (.NET)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of enterprise software development, source control, CI/CD and database work, plus 8+ years with C# and ASP.NET and 3+ years with cloud or virtualization platforms. Strong communication skills and Agile experience are also required.
Azure, AWS, VMware, Docker, Kubernetes, Chef
EA Sports FC QV - Quality Designer (Companion App)
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of relevant experience, including leading mobile game play testing and bug prevention. They must have played FC including the Companion App, know continuous delivery, and understand machine learning or AI concepts. React Native experience is an asset.
React Native
Gameplay Animator - EA Sports FC
Vancouver, BCElectronic Arts
Candidates need a strong grasp of animation principles and athletic movement, proficiency in Autodesk Maya and MotionBuilder, and a portfolio of personal and professional artwork. Strong problem-solving skills and the ability to meet tight deadlines are also required.
Autodesk Maya, MotionBuilder
Directeur.trice technique principal.e - Rendu neuronal / Principal Technical Director - Neural Rendering
Alberta +1Electronic Arts
20+ YOECandidates need 20+ years of PC or console game programming experience, including shipped AAA titles or work with a game engine. Electronic Arts requires C++ expertise, prior leadership of a rendering team, advanced real-time rendering knowledge, and some knowledge of machine learning applied to graphics.
C++, Unreal, Unity, Frostbite, Godot
Animateur.trice sénior.e / Senior Animator
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts needs candidates with 8+ years of professional AAA animation experience, shipped console or PC titles, and a strong demo reel. They should know Maya, Blender or ZBrush, a modern engine such as Unreal, Unity or Frostbite, and runtime systems like state machines, blending, motion matching and IK.
Maya, Blender, ZBrush, Substance 3D, Marvelous Designer, Unreal Engine
Senior Software Engineer (C++/C#) - Frostbite
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of professional software development experience, strong C++ and C# skills, 3D math knowledge, game engine development experience, and performance and memory profiling skills. A bachelor's degree in Computer Science, Computer Engineering, or equivalent practical experience is required.
C++, C#, WPF