Lead Level Artist
Montréal, QC2K
7+ YOECandidates need 7+ years of internal game development experience in environment art or level architecture, with at least two shipped titles, one as a leader. They must know Unreal Engine 5, Maya or 3ds Max, ZBrush and Substance, and have strong leadership and cross-discipline communication skills.
Maya, ZBrush, Substance, Photoshop