Senior Gameplay Animator (First-Person) – [Far Cry]
Montréal, QCOn-siteFull Time
Ubisoft
Candidates need strong experience creating gameplay animations for video games, proven 3C and first-person animation experience, and expertise processing motion capture data. A portfolio and CV are required.
MotionBuilder
Animation Programmer
Montréal, QCOn-siteFull Time
Ubisoft
Candidates need C++ and C# experience, Visual Studio knowledge and a strong grasp of 3D mathematics. Hands-on experience with rigging, state machines, ragdoll physics, inverse kinematics and facial animation is expected, along with clear communication on technical topics.
Unreal Engine, Visual Studio, C++, C#