Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics, or a related field, or equivalent engineering experience. Electronic Arts asks for strong Python and C++ or Java skills, hands-on experience with Databricks, Trino, and Apache Airflow, and a record of shipping ML applications in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Lead Animation Engineer (Apex Legends)
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep C++ expertise and substantial experience building real-time character animation systems. Candidates also need technical leadership skills, architectural judgment and the ability to develop foundational technology in a proprietary engine.
C++, Maya
Director of Production, Content, Monetization & Progression (Apex Legends)
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs 10+ years of game or product development experience, including managing Producers and leading a complex live-service portfolio. Candidates should have experience with seasonal content, monetization and economy systems, external co-development partners, and tools such as Jira and Confluence.
Jira, Confluence
Développeur.se sénior.e /Senior Full Stack Developer (Apex Legends)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years building and scaling enterprise online applications, strong HTML, CSS and JavaScript skills, and a server-side language with RESTful API design. Experience with AI frameworks, cloud services and version control is also expected.
Git, GitLab, Perforce, LangChain, LlamaIndex, AWS
Client Software Engineer - EA Sports™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a bachelor's degree in computer science or equivalent industry experience, plus 5+ years of professional software engineering. Strong modern C++, networking, REST integration and familiarity with version control and Visual Studio are required.
C++, Visual Studio, Perforce, Git, JSON, XML
Capture Artist
Vancouver, BCElectronic Arts
Candidates need strong knowledge of EA SPORTS FC, soccer culture and gameplay, plus a good grasp of cinematic camera language and an eye for detail. Strong troubleshooting on PC and current consoles, self-motivation and solid communication are also required.
EA SPORTS FC, Adobe Premiere, Adobe Photoshop, Adobe After Effects, PC, current-generation consoles
Audio Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of C++ development, experience with real-time, performance-sensitive or game systems, and a solid grasp of object-oriented design, memory management, multithreading and debugging. Electronic Arts also values audio technology, game, PC or console experience and a critical approach to AI-assisted tools.
C++