Systems Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of engineering experience on large, performance-sensitive systems, strong C++ skills, and knowledge of memory management and multithreading. Experience with game engines or real-time systems and with AI-assisted development tools is also required.
C++
Systems Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of C++ development experience, plus knowledge of memory management, multi-core processing, profiling tools, and build systems. Experience shipping console products and working with multiple programming languages is an asset.
C++, Python, Lua, C#, profiling tools, source control
Systems Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of programming experience focused on C++, including C++ best practices and architecture. They should have engine development, embedded systems, parallel programming, and performance and memory profiling experience, and communicate well with artists, designers and producers.
C++, performance profiling tools, memory profiling tools
Advanced DevOps Engineer - EA Sports Tech
Vancouver, BCElectronic Arts
This role is ideal for someone with a strong passion for technology and deep experience designing, deploying, and operating solutions in a public cloud environment that integrates with…; Your Qualifications:; AWS…
Audio Artist – EA SPORTS FC
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of AAA game audio experience, 7-10 years of studio recording and VO production experience, and proven game audio implementation skills. They must be proficient in Wwise or FMOD, an industry-standard DAW, and Microsoft Office or Google Sheets, with strong knowledge of professional football.
Wwise, FMOD, ProTools, Reaper, Microsoft Excel, Google Sheets