Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)
Montréal, QCElectronic Arts
8+ YOECandidates need 8+ years developing game tools or engine systems, strong production C++ experience, and experience with asset pipelines and large codebases. Understanding of game engine architecture and editor workflows is expected.
C++, Apex Legends
Développeur.se sénior.e /Senior Full Stack Developer (Apex Legends)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years building and scaling enterprise online applications, strong HTML, CSS and JavaScript skills, and a server-side language with RESTful API design. Experience with AI frameworks, cloud services and version control is also expected.
Git, GitLab, Perforce, LangChain, LlamaIndex, AWS
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Strong experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools, Telemetry
Client Software Engineer - EA Sports™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a bachelor's degree in computer science or equivalent industry experience, plus 5+ years of professional software engineering. Strong modern C++, networking, REST integration and familiarity with version control and Visual Studio are required.
C++, Visual Studio, Perforce, Git, JSON, XML
Audio Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of C++ development, experience with real-time, performance-sensitive or game systems, and a solid grasp of object-oriented design, memory management, multithreading and debugging. Electronic Arts also values audio technology, game, PC or console experience and a critical approach to AI-assisted tools.
C++