AI Engineer Intern
Vancouver, BCElectronic Arts
Candidates need enrollment in an undergraduate computer science, AI, machine learning or graphics program. They need Python skills, hands-on deep learning experience with PyTorch or TensorFlow, Docker and Git experience, and a working knowledge of 3D geometry and linear algebra.
Autodesk Maya, Houdini, Docker, Git, PyTorch, TensorFlow
Advanced Online Software Engineer – EA SPORTS FC
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of software development, strong high-performance C++ skills, and experience with multi-threaded and networked systems. Knowledge of databases, TCP/IP and UDP is expected, plus a Bachelor's degree in Computer Science or equivalent experience.
C++, MySQL, Redis, Perforce, Git, Frostbite
Advanced Game Software Engineer
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years of software development experience, including 6+ years in C++ and experience with game engines such as Unreal, Unity or Frostbite. Strong debugging, large-scale system integration and a computer science degree or equivalent experience are also required.
C++, Frostbite, Unreal Engine, Unity, DirectX, OpenGL
Advanced DevOps Games Software Engineer - American Football
Victoria, BCElectronic Arts
7+ YOECandidates need 7+ years of software or DevOps experience, including 5+ years with CI/CD tools, 3+ years of C++ and automation for live-service environments. They need strong Python or scripting skills, cloud, container and infrastructure-as-code experience, and knowledge of Unreal Engine is desired.
Unreal Engine, Jenkins, GitLab CI, GitHub Actions, Terraform, Ansible
Activities Designer
Vancouver, BCElectronic Arts
1+ YOECandidates need a bachelor's degree in game design or a related field, or equivalent industry experience. They need at least 1 year working in game engines on content or features, and at least 1 year creating progression, activities or seasonal content for a shipped game.
Frostbite editor, visual scripting
Lead Product Manager
Vancouver, BC +1Electronic Arts
8+ YOECandidates need 8+ years of product management experience, ideally in mobile gaming or live-service products, with a record of strong engagement and monetization. They must be strong with Excel, SQL and data analysis, and understand player psychology and UX.
Excel, SQL
Machine Learning Engineer III
Vancouver, BCElectronic Arts
5+ YOECandidates need five or more years of production data or machine learning engineering experience, strong Python and SQL skills, and cloud, container and CI/CD experience. Experience with Terraform, Spark and Rust is listed as an asset or required.
Python, SQL, Rust, Spark, Terraform, Docker
Développeur.euse de logiciels / Software Developer - BATTLEFIELD QV
Montréal, QCElectronic Arts
5+ YOECandidates need 5+ years of software engineering experience and strong C++ skills. Game engine internals, AI behaviour systems, and automated testing experience are strong assets.
C++, Frostbite, Unreal, Unity
Senior Software Engineer (Devops)
Vancouver, BCElectronic Arts
7+ YOEElectronic Arts needs candidates with 7+ years as a software engineer, experience with large-scale build or release systems, and scripting skills in C#, PowerShell, Bash or similar. Cloud platform experience with AWS, GCP or Azure and familiarity with infrastructure-as-code tools are also required.
Jenkins, Azure DevOps, GitLab, Perforce, Terraform, Packer
Full-Stack Software Engineer III
Vancouver, BCElectronic Arts
6+ YOEElectronic Arts needs candidates with 6+ years of web development experience, hands-on work with AI products, backend services and TypeScript, and experience deploying services on cloud infrastructure.
Kubernetes, AWS, GCP, Azure, TypeScript, React
Anti-Cheat Operations Engineer
Vancouver, BCElectronic Arts
1+ YOECandidates need at least one year of experience as a SOC Tier 1 analyst working with SIEM tools, and knowledge of cheating in the gaming industry such as aimbots and wall hacks. Basic operating system knowledge and strong English communication are also required.
SIEM, Anti-cheat dashboards
EA Sports FC - Associate Quality Designer - FC Quality Verification
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with quality assurance experience, hands-on knowledge of EA Sports FC, and experience with testing and defect tracking software. Technical and automation skills, knowledge of gaming consoles, and a cover letter explaining their interest in FC or football are also required.
defect tracking software, gaming consoles
Advanced Game Software Engineer - Advanced Technology Group
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years of software development experience, including 6+ years of C++ work and experience with a game engine such as Unreal, Unity, or Frostbite. Strong debugging skills and experience with third-party APIs are also required.
C++, Unreal Engine, Unity, Frostbite, DirectX, OpenGL
Software Engineer (C++) - Frostbite
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of C++ experience, including data-oriented design and software architecture. They should have built high-performance concurrent software, worked in established codebases and used Agile, and have experience with data processing, databases or file systems, and web services in Azure.
C++, Azure
Directeur de la conception de jeu / Game Design Director
Vancouver, BC +1Electronic Arts
Electronic Arts needs candidates with experience directing multiplayer AAA FPS titles and extensive live-service operations. They need design mastery of combat, gunplay and progression systems, game mode design such as Battle Royale, and proven success leading design teams and interpreting player data and feedback.
Leadership, Communication skills, Collaboration, Artificial intelligence
Senior Live Service / Economy Designer
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years in live service, economy, progression or systems design, including direct free-to-play experience. They must be comfortable with spreadsheet economy models, data-driven tuning and clear design documentation.
Spreadsheets
Advanced Data Analyst - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOECandidates need a quantitative bachelor's degree or equivalent experience and 5+ years in data analytics. They need expert experimentation experience on a live product, strong SQL, scripting skills, and data visualization experience. Gaming industry experience is a plus.
SQL, Python, R, Tableau, Power BI
Animateur.trice technique sénior.e / Senior Technical Animator
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years setting up animation state machines in a game engine such as Unreal or Unity, and at least 2 AAA titles. Experience with motion matching, IK, ragdoll and root motion is expected, along with a gameplay feature portfolio.
Frostbite, Unreal, Unity, Maya
Concepteur.trice de l’expérience II / Experience Designer II
Montréal, QC +1Electronic Arts
3+ YOECandidates need 3+ years of professional UX design experience in Figma, a portfolio showing their design process, and knowledge of user flows, wireframing and prototyping. Teamwork across game disciplines and a collaborative attitude are also expected.
Figma
Développeur logiciel (moteur principal)/Software Developer (Core Engine) - Battlefield
Montréal, QCElectronic Arts
Candidates need experience with C++, CPU and memory optimization, and low-level programming. Debugging difficult bugs, a quality focus, and good communication are also required.
C++, Frostbite
Site Reliability Engineer III
Toronto, ON +2Electronic Arts
7+ YOEElectronic Arts needs candidates with 7+ years of experience with containers, cloud computing (AWS preferred) and Kubernetes, plus 7+ years supporting high-availability production systems with defined SLIs and SLOs. They also need Linux systems administration, networking knowledge, infrastructure-as-code and coding skills in Python, Golang or Java.
AWS, Kubernetes, Docker, Terraform, Helm, Chef
Senior Software Engineer (.NET)
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of enterprise software development, source control, CI/CD and database work, plus 8+ years with C# and ASP.NET and 3+ years with cloud or virtualization platforms. Strong communication skills and Agile experience are also required.
Azure, AWS, VMware, Docker, Kubernetes, Chef
Artiste technique principal.e / Principal Technical Artist
Montréal, QCElectronic Arts
15+ YOECandidates need 15+ years of AAA game development with shipped console or PC titles and end-to-end pipeline knowledge. They must have a strong artistic eye, scripting and compiled programming skills, and console or PC optimization experience.
Unreal Engine, Unity, Claude Code