Senior Lighting Director - EA SPORTS FC
Vancouver, BCElectronic Arts
10+ YOECandidates need 10+ years of lighting direction experience in the games industry, expert knowledge of lighting, shaders and color, and experience with baked and dynamic lighting in game engines. Strong leadership and communication skills are also required.
Maya, Photoshop, Compositing software, Perforce, Jira, Shotgun
Senior Character Artist - EA Sports FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of character modeling for games, including at least one shipped AAA title in a senior or lead role. Candidates need expert DCC skills, PBR and scan pipeline experience, and hair grooming experience, and must show a photo-real portfolio.
Maya, ZBrush, Marvelous Designer, Substance Painter, Frostbite, Unreal Engine
Audio Artist II - FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with at least three years of studio recording or voice-over experience and three to five years of game audio experience. Strong sound design skills, audio middleware (Wwise, FMOD) and a game engine such as Unity or Unreal are required, along with basic scripting and database skills.
Wwise, FMOD, Unity, Unreal Engine, MS Access, Excel
C++ Generalist Software Engineer Co-op (FC - Vancouver - Summer 2027 - 8-Months - Undergrad)
Vancouver, BCElectronic Arts
Candidates need to be legally authorized to work in Canada for the full internship, enrolled in an accredited computer science or software engineering program, and graduating in May 2028 or later. They need solid modern C++ knowledge, basic debugging and build discipline, and ideally Git or Perforce and game development experience.
C++, Git, Perforce, Frostbite, Unreal, Unity