Rendering Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of professional real-time graphics or rendering experience in games or interactive applications. Strong C++ and HLSL shader skills, familiarity with low-level graphics APIs, and experience with graphics profilers are required.
C++, HLSL, DirectX 12, Vulkan, PIX, RenderDoc
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools