Marketing Producer
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years producing video or design assets for major brands or entertainment franchises. They should have live-action and post-production experience, strong organizational skills, and comfort with modern production tools.
Airtable, Frame.io, Frontify, Google Drive
Manager, Procurement - Game Engine & Technology
Vancouver, BCElectronic Arts
5+ YOECandidates need a bachelor's degree and 5 or more years of procurement, technology partnership, strategic sourcing or commercial deal-making experience. Experience with game creation technologies, SaaS or AI/ML categories and with remote, globally distributed teams is required.
Procurement, Digital game creation systems, ML, Client relationship management, Circulate information
Machine Learning Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a BS in Computer Science, Mathematics, or a related field, or equivalent engineering experience. Electronic Arts asks for strong Python and C++ or Java skills, hands-on experience with Databricks, Trino, and Apache Airflow, and a record of shipping ML applications in production.
Databricks, Trino, Apache Airflow, Python, C++, Java
Principal Technical Designer
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years as a technically oriented game designer with multiplayer experience and strong visual scripting skills in Frostbite or Unreal. They must be proficient at debugging and comfortable teaching, documenting, and sharing knowledge.
Frostbite, Unreal Engine
Lead Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ YOEElectronic Arts needs candidates with 6+ years of professional software development experience, proven leadership of a team of 5+ engineers, and excellent C++ skills for complex object-oriented design. Candidates should also show experience evaluating and rolling out AI tools and strong communication skills across technical and non-technical teams.
C++, Frostbite engine
Lead Animation Engineer (Apex Legends)
Vancouver, BCElectronic Arts
Electronic Arts needs candidates with deep C++ expertise and substantial experience building real-time character animation systems. Candidates also need technical leadership skills, architectural judgment and the ability to develop foundational technology in a proprietary engine.
C++, Maya
Generalist Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of software engineering experience, preferably in game development, with professional-level C++ skills. They must be strong in object-oriented design, skilled at debugging complex issues, able to learn unfamiliar code quickly, and comfortable collaborating across disciplines. Experience building for multiple platforms is an asset.
C++
Generalist Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs candidates with 5+ years of software development experience, a bachelor's degree or equivalent, and strong C++ skills. Experience with object-oriented design, REST services, Visual Studio, source control and legacy code is also needed.
Visual Studio, C++, REST APIs, JSON, XML
Gameplay Software Engineer - EA SPORTS™ FC
Vancouver, BCElectronic Arts
Candidates need a bachelor's degree in computer science or equivalent experience, strong C++ and object-oriented skills, and experience building AI, character control, multiplayer or other gameplay systems. They should understand good programming practices, multithreading, debugging and performance.
C++, proprietary game engine