Développeur.se de logiciels sénior.e - outils de moteur génératif / Senior Software Developer - Generative Engine Tools
Vancouver, BC +1Electronic Arts
8+ YOECandidates need 8+ years of professional software engineering experience, including AAA game engine work, large C++ codebases and Python. Experience with AI/ML, procedural generation, agentic tooling and CI/CD is expected.
C++, Python, Jenkins, GitLab, Frostbite, Unity
Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)
Montréal, QCElectronic Arts
8+ YOECandidates need 8+ years developing game tools or engine systems, strong production C++ experience, and experience with asset pipelines and large codebases. Understanding of game engine architecture and editor workflows is expected.
C++, Apex Legends
Développeur.se d’outils / Tools Developer (Apex Legends)
Vancouver, BC +1Electronic Arts
5+ YOECandidates need 5+ years building editors, systems or engines for game development, with excellent C++ and 3D math skills. Experience with game engine content workflows and UI frameworks is also required.
C++, C#, Python, DCC tools
Technical Artist (DCC Tools) - EA SPORTS Technology
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of cinematic or games production experience, proficiency in Python or C# scripting, and experience with 2D/3D art packages like Maya, Photoshop and Houdini. A bachelor's degree or equivalent experience and strong communication with artists, engineers and managers are also required.
Maya, Photoshop, Houdini