As of November 8, 2026, Jobsy lists 4 technical artist jobs in Montréal, QC. The most active employers are Electronic Arts, IGG.com Canada and SkyBox Labs. Skills often requested: python, c++, c# and unity.
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2+ YOECandidates need a bachelor's degree in a computer-related field or equivalent experience, 2+ years building games or VR in Unreal Engine or Unity, and strong communication and collaboration skills. Raytracing and C++ or Python are preferred.
Candidates need experience shipping at least two titles, deep knowledge of modern game engines, and strong shader and scripting skills. Unreal Engine, programming and VR knowledge are extra assets.
6+ YOECandidates need 6+ years as a technical artist, a diploma in programming or 3D art, AA to AAA shipping experience, and advanced Unreal Engine 5 skills. Knowledge of shaders, scripting, and performance profiling is expected.
Ubisoft asks for hands-on experience with a full character pipeline and game-engine integration. Candidates need working knowledge of rigging and animation, polygon and material budgets, and setting up character production workflows. Unreal Engine 5 experience is preferred, or Unreal Engine 4 pipeline experience.
Unreal Engine
Common questions
Who is hiring technical artists?
Electronic Arts (9), IGG.com Canada (2), SkyBox Labs (2), META4 (1) and Ottawa Infotainment (1).
What skills do technical artist jobs ask for?
Postings most often mention python, c++, c#, unity, communication skills, debugging, unreal engine and computer science.