As of November 7, 2026, Jobsy lists 8 environment artist jobs in Canada. The most active employers are Blue Isle Studios, BulletFarm and Eighty30 Creative. Skills often requested: communication skills, unreal engine, collaboration and adobe photoshop.
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8+ YOE2+ MgmtCandidates need 8+ years of AAA environment art experience, including 2+ years as a lead, and expert skill in procedural asset creation (Unreal PCG, Houdini or Blender Geometry Nodes). They also need strong Maya, Substance Designer and Painter skills, and a solid grasp of lighting, composition and level layout.
Candidates need a strong portfolio of environments, landscapes and architecture, plus skill in 3D modelling and texturing software and game engines. They also need knowledge of lighting, composition and colour theory, and good collaboration skills.
IFG - International Financial Group: IFG is a global professional services firm providing customized human capital solutions on a managed, outsourced, project, project-to-hire,…
Candidates need AAA game development experience and a strong environment art portfolio. They should be skilled in modeling, sculpting and texturing, and familiar with Maya, ZBrush, Substance and Unreal Engine.
5+ YOECandidates need at least 5 years building fully realized 3D environments, with strong skills in ZBrush, Mudbox, Substance Painter, Photoshop and Maya or 3ds Max. Experience with Unreal Engine 4 materials, lighting and optimization is required, plus good communication and teamwork.
6+ YOECandidates need 6+ years as an environment artist with shipped AAA or AA titles, a strong portfolio, and skill in Unreal Engine 5, Substance Painter, ZBrush and Maya. They also need active use of AI tools in art pipelines.
3+ YOECandidates need 3+ years of professional VFX experience with a college diploma or higher, or 5+ years without one. They must show strong CG skills, lighting ability, a demo reel and a shot breakdown.
Pitch Black Creative: FOLKS is a Pitch Black company!
Pitch Black Creative needs significant professional VFX experience with a strong focus on environments. Candidates must be expert in Maya and Houdini, skilled in VEX, Python and MEL, and able to work independently and mentor others.
4+ YOECandidates need about 4 or more years making environments for high-end live-action VFX films or TV, with animated or large VFX pipeline experience preferred. They should know environment modelling, texturing, layout, and matte painting, plus Photoshop, Nuke, Maya, and SpeedTree.
Blue Isle Studios (1), BulletFarm (1), Eighty30 Creative (1), IFG - International Financial Group (1) and ILM (Vancouver) Inc. (1).
What skills do environment artist jobs ask for?
Postings most often mention communication skills, unreal engine, collaboration, adobe photoshop, unity, workflow, work independently and documentation.