Technical Artist Intern (Vancouver - Summer 2027 - 8-months - Undergraduate - Sports Tech)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in an accredited degree program in computer science, software engineering or a related field, graduating May 2028 or later, and legally authorized to work in Canada for the whole internship. Foundational 3D art skills and basic game engine and scripting knowledge are valued.
Unity, Unreal Engine, Maya, Photoshop, Wwise, ComfyUI
Software Engineer Intern
Vancouver, BCElectronic Arts
Candidates need to be pursuing a bachelor's degree in computer science or a related field, with foundational C++ or C# programming experience. Exposure to testing, object-oriented design, or game engines such as Unreal or Unity is an asset.
Frostbite
Senior Experience Designer II
Vancouver, BCElectronic Arts
10+ YOEElectronic Arts needs candidates with 10+ years of shipped, player-facing design experience on high-complexity games and strong spatial UI skills. They must also show expert interaction, interface and accessibility design, systems thinking, and the ability to lead teams and influence partners.
Maya, Cinema 4D, KeyShot, After Effects
Senior Experience Designer
Vancouver, BCElectronic Arts
8+ YOEElectronic Arts asks for 8+ years designing shipped, player-facing games or interactive products, including spatial and diegetic UI, interaction design and accessibility. Candidates need a strong portfolio, experience leading designers and managing design systems, and the ability to articulate design strategy.
Maya, KeyShot, After Effects
Software Engineer - Devops Automation, Perforce
Vancouver, BCElectronic Arts
5+ YOECandidates need 5+ years of DevOps, infrastructure or platform experience and 5+ years of hands-on Linux administration. They also need 3+ years of Ansible, Terraform experience, strong scripting skills, and production support experience.
Ansible, Terraform, Perforce Helix Core, Git, Linux, Azure