Audio Artist – EA SPORTS FC
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of AAA game audio experience, 7-10 years of studio recording and VO production experience, and proven game audio implementation skills. They must be proficient in Wwise or FMOD, an industry-standard DAW, and Microsoft Office or Google Sheets, with strong knowledge of professional football.
Wwise, FMOD, ProTools, Reaper, Microsoft Excel, Google Sheets
Principal Software Engineer (Engine)
Vancouver, BCElectronic Arts
20+ YOECandidates need 20+ years of professional AAA or real-time software engineering experience, multiple shipped AAA titles and deep modern C++ skills. Strong performance optimization, multidisciplinary engine knowledge and experience with agentic AI developer tooling are also needed.
C++, Frostbite, Unreal Engine 5, Unity, Godot
Animateur.trice - Battlefield / Animator - Battlefield
Vancouver, BCElectronic Arts
7+ YOECandidates need at least 7 years of professional animation experience in production, expert skill in Maya, MotionBuilder and FACS-based facial rigs, and experience supervising outsourcing teams. A fine arts or animation degree is preferred.
Maya, MotionBuilder, Shotgun, Proprietary animation runtime tools