Character Artist - EA Sports NHL
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of professional game character experience, strong high-poly sculpting and game-resolution modeling skills, and PBR texturing for skin, hair, fabric and materials. They also need Maya, ZBrush, Photoshop and Substance Painter skills, a sense of human anatomy, and a portfolio of photorealistic characters.
Maya, ZBrush, Photoshop, Substance Painter, Frostbite, Unreal Engine