Senior Art & Design Career Manager — EA SPORTS™ UFC
Vancouver, BCElectronic Arts
10+ YOE5+ MgmtCandidates need 10+ years in game development, VFX or creative tech, and 5+ years leading people, including managing managers or multi-disciplinary creative teams of 10 to 20+. Expertise in career pathing, performance systems, change management and senior hiring is required, along with strong interpersonal and communication skills.
MMA, Leadership, Coaching, Workflow, Change management, Grading systems
Rendering Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of professional C++ experience, 2+ years with real-time rendering engines, and experience with DirectX 12, Vulkan or Metal. Graphics debugging, profiling, multithreading and AI-assisted development tools are also needed.
C++, DirectX 12, Vulkan, Metal
Rendering Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ YOECandidates need at least 3 years of professional real-time graphics or rendering experience in games or interactive applications. Strong C++ and HLSL shader skills, familiarity with low-level graphics APIs, and experience with graphics profilers are required.
C++, HLSL, DirectX 12, Vulkan, PIX, RenderDoc
Presentation Software Engineer - EA SPORTS™ NHL (TFT)
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of professional software or game development experience and strong C++ skills. Electronic Arts also wants experience debugging production game engine systems, a bachelor's degree or equivalent, and good teamwork.
C++, Frostbite, Python, C#, Lua
Online Software Engineer - EA SPORTS™ UFC (Client/Server)
Vancouver, BCElectronic Arts
4+ YOECandidates need 4+ years of software engineering experience building online games or scalable online applications. They need strong C++ skills, database experience, networked and multithreaded systems knowledge, and familiarity with Git or Perforce.
C++, Git, Perforce
Lead Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
6+ YOECandidates need 6+ years of professional software or game development experience, including leading a team of 5+ engineers. They need strong C++ and object-oriented design skills, a passion for gaming, and clear communication across technical and non-technical teams.
C++, Frostbite engine
Game Modes Software Engineer - EA SPORTS™ NHL
Vancouver, BCElectronic Arts
3+ YOECandidates need 3+ years of C++ development, experience with client-server, multi-threaded and database systems, and multi-platform development. Electronic Arts also asks for strong software architecture, testing and performance skills, and experience using AI-assisted development tools.
C++
Audio Software Engineer - EA SPORTS™ UFC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with 3+ years of C++ development experience and experience with real-time or game systems. Strong skills in object-oriented design, memory management, multithreading and debugging are required.
C++