Analytics Intern
Vancouver, BCElectronic Arts
Candidates need to be pursuing an undergraduate degree in Statistics, Economics, Physics or a related field, with SQL, a data analysis programming language, large dataset experience and a visualization tool such as Looker. Legal authorization to work full-time in Canada for the 16-week internship is required.
SQL, Python, R, Looker
Senior Software Engineer (C++/C#) - Frostbite
Vancouver, BCElectronic Arts
8+ YOECandidates need 8+ years of professional software development, strong C++ and C# skills, and 3D math and skeletal animation knowledge. Experience with game engine architecture and performance profiling is also required, plus a bachelor's degree or equivalent practical experience.
C++, C#, Frostbite, profiling tools
VFX Artist II (Apex Legends)
Vancouver, BCElectronic Arts
2+ YOECandidates need 2+ years of professional real-time VFX work in games, with shipped in-game effects and AAA credit. They should be proficient in DCC tools such as Maya, Houdini, Photoshop or Substance Designer, and able to implement work in a game engine.
Maya, Houdini, Photoshop, Substance Designer, game engine
VFX Intern
Vancouver, BCElectronic Arts
Candidates need to be enrolled in an accredited undergraduate program graduating no earlier than December 2027, with a strong sense of art and composition. Familiarity with tools such as Maya or Houdini and some game engine or particle system experience are expected, along with a passion for games.
Maya, Houdini, Photoshop, Unreal Engine, Unity
Generalist Platform Software Engineer - American Football
Victoria, BCElectronic Arts
7+ YOEElectronic Arts needs candidates with 7+ years of professional C++ experience, ideally in games or real-time systems, plus Unreal Engine knowledge and CI/CD experience. Scripting in Python, C# or Bash and familiarity with cloud, containers and version control are also expected.
Unreal Engine, Perforce, Git, Docker, Kubernetes, Jenkins
Technical Artist Intern (Vancouver - Summer 2027 - 8-months - Undergraduate - Sports Tech)
Vancouver, BCElectronic Arts
Candidates need to be enrolled in an accredited degree program in computer science, software engineering or a related field, graduating May 2028 or later, and legally authorized to work in Canada for the whole internship. Foundational 3D art skills and basic game engine and scripting knowledge are valued.
Unity, Unreal Engine, Maya, Photoshop, Wwise, ComfyUI