Audio Artist – EA SPORTS FC
Vancouver, BCElectronic Arts
5+ YOECandidates need at least 5 years of AAA game audio experience, 7-10 years of studio recording and VO production experience, and proven game audio implementation skills. They must be proficient in Wwise or FMOD, an industry-standard DAW, and Microsoft Office or Google Sheets, with strong knowledge of professional football.
Wwise, FMOD, ProTools, Reaper, Microsoft Excel, Google Sheets
Audio Artist II - FC
Vancouver, BCElectronic Arts
3+ YOEElectronic Arts needs candidates with at least three years of studio recording or voice-over experience and three to five years of game audio experience. Strong sound design skills, audio middleware (Wwise, FMOD) and a game engine such as Unity or Unreal are required, along with basic scripting and database skills.
Wwise, FMOD, Unity, Unreal Engine, MS Access, Excel
Audio Artist III - FC
Vancouver, BCElectronic Arts
5+ YOEElectronic Arts needs at least 5 years of game audio experience with AAA titles, plus 7 to 10 years of studio recording and voice-over production. Candidates need strong skills in audio middleware such as Wwise or FMOD, a DAW such as Pro Tools or Reaper, and a good knowledge of professional football.
Wwise, FMOD, Pro Tools, Reaper, Perforce, Git